Behold, a coffee cup! I took the design and rough shape from a cup my friends bought me as a souvenir, because it has less-than-stellar English phrases written entirely in Comic Sans.
The model still looks a bit rough in places, especially at the top of the handle where you can still see some angular…angles, but I’m pretty happy with it for a first try.
I based it loosely on the first few minutes of this tutorial, mostly to get the sharper edges and handle looking nice.
The environment texture came from Open Footage.
Here is another Aaron Blaise Youtube video working with character development – sketching out and final color work. It is a quick video – no talking. Character Design in Photoshop
Artists and Designers
3D Modeling of characters, props, sets/environments
how characters move
creating digital puppets
surface qualities of objects
the extras in the scene
Character Effects (FX)
the things characters interact with
We watched a good animated short about the animation process produced by Dreamworks Animation. Here’s the Youtube link Script to Screen: the Dreamworks Animation Pipeline.
For this render i learned how to get the physics to be in effect
I planned to watch one of the four tutorials per day. I finished the first one in one day, then the rest the second day. texture came from stock photos I saved from viscom1
So I tried my best with this one! Still not the best but I have the basic idea, maybe later with more experience I’ll be able to figure it out! But here it is!